A short video for the project I’ve been doing, which has sort of run out of road, a bit like McFly ran out of track over Eastwood ravine. Hope it continues … somehow. It takes the Imaginative Education (Learning in Depth) work into the realms of gaming.
I’d try and explain this mock up, but it’s too hard in a blog post, suffice to say the this is the learning management tool for it (all be it rough). It’s all about learning in co-op mode. You can ‘win’ if you overly cheat, you can’t win if you don’t. You need honest and useful feedback, and it really is all about that – a game which lets teachers learn how effective their feedback is. Anyway. As I’m wrapping this up this week it seems, I felt like sharing a bit of it.