End of Web – A Game Based, Virtual School Project
Playful learning always seems more interesting that being powerpointed (guilty). And I did make a powerpoint last week.
So to make amends, and to follow up on numerous conversations in the last month, I have been trying to figure out how to offer professional development and at the same time embed some of the 21st century ‘soft’ skills that we know are important, but often really hard to align, assess and justify in out existing curricula – and in that I’m talking K20, not K12. So this is virtual school, a game, social action and professional development – all in one.
The start date would be February 2010 – 6 months. Then run the project.
It’s based on the simple game of ‘what if’. This seems apt as many of the barriers to 21C learning are based on ‘what if’. So the idea is simple; between here and early 2010, a game is developed which not only engages students in a social action, enquiry project but allows them to engage in ‘virtual school’. In essence, playing the game will allow them to demonstrate 21st Century learning outcomes in a safe fail environment, allow teachers to determine tha classroom activities – and align the game with content and standards/outcomes. It will run for 60 days over the internet, but not all activities need to be ‘technology’ based.
The aim is to create a massive multiplayer game – active not just in one space, but fluid over many. It’s a chance to get together and make a robust learning object that not only allows creative publishing of information; but allows teachers to learn from each other and along side students. We might even convince the world, though the action that the alternate reality is actually real. A kind of pixel based War of the Worlds.
What I need, is for people to click here – and help shape the idea, the activities and the assessment; so that we can evaluate it – and all of that is open for discussion. No filters, no standard tests, no yeah buts … this is virtual school. Right now it’s a 3 page wiki – I hope we can develop it into something that can work in K12 and showcase some of the amazing opportunities that we have as educators. No more problems, this is solutions only. Please join in.
The End of Web – An alternate reality game
The scenario:
It’s 2020 and the world has changed. Some say for the better, for others it is the worst of times. The internet, the technology that connects us, will be turned off in 60 days. The world leaders have agreed that the internet is making the world worse, and is now to big and too powerful. It must be stopped. The official orders have been given … the internet is closing down, to be replaced by a single information service called the “Alternet”.
The sides:
Each day, the “Alternet” publishes information and news about the status of the internet closure and will become the one place for information. Those opposed to the groups have called themselves the ‘Cylores’. The don’t agree with Alternet and want to stop the closure. Somewhere in between are ordinary people like you and me. It’s time to think about how the world got to this point, and how it might would change as the days pass by and what will happen when we reach day 60.
What will be your story?
Imagine yourself in those 60 days … what will happen … what would you do, how could you stop it, do you want to? – how will it change your world. What could you say to stop it; what could you do. Do you even want to stop it?
This is a game; you get to choose your character – you need to tell your story in any way which you choose – as in 60 days the internet will be shut down. You can connect to others, read their pages and add your ideas. Each day, you can use social media and human networks to highlight those stories that you think are fantastic! but beware – Alternet is watching – and you might well find yourself being asked to explain yourself. Do you keep a blog? do you make a film – do you organise a protest?
Look for information being published by the Alternet and the Cylores; share it with others … take action … the end of web is near.
So that’s the plot line (right now) and here’s a link to a graphic (which you can make better – or maybe even a film trailer … ideas and input welcome)
a resistance force, always on the move known as the Wireless Underground will seek to rally others to form their own resistance groups and to eventually form a new www based on connecting rogue sites. Each group will have limited range of access but can extend through connecting with other groups.
thanks! – see its better already …
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