Monthly Archives: October 2011

The greatest sword figher in all the world delivered pizza

Something stuck me yesterday, as Peggy Sheehy and I showed an extensively academic gathering the work we are doing in WoW in School and Massively Minecraft respectively — Can someone really understand what we’re doing in games, if they don’t also actively and visibly participate in broader digital-cultures? By that, I mean something more significant [...]

Massively Minecraft

A social-enterprise project exploring games based learning with kids aged 4-16 in a Minecraft world where teaching and lessons are banned http://www.massivelyminecraft.org “ RT @heyjudeonline: An impressive Massively Manifesto from @Vormamim #massivelyminecraft http://t.co/pseJlkHB Gaming for the rest of the century. digitalmaverick October 24, 2011 “ "Games sites are only allowed if the curriculum merit outweighs [...]

Games in 7 minutes

There are a lot of videos about games – this one is an excellent blend of theory and culture. When you’ve finished, create your own story at Massively Minecraft.

You are standing in what used to be the library

As most people probably know, video-games have origins in text. Back in the day, text was pretty much all there was. These games are not forgotten, but formed the basis of today’s semi-open world games, forging the foundations of game-rules and game-play. Despite the visual evolution of games, you can still find the origins of [...]

Angry Birds is about inner peace – no really.

I take great issue with this term. First, despite the depth of research available about video-games, much of it focuses on what games are, rather than what you can actually do with them. Second, there has always been media interest in games, however now its often over-connected to negative effects of gaming (which gamification-people avoid), [...]

Twitter ate my brain and I liked it on Facebook

Too much information hitting you too fast? Are we pushing information at educators simply in response to the massive multiplayer game known as Twitter? Maybe so and here’s what I think is causing the potential edu-Snow Crash. First, I’ve been on Twitter 97.8% longer than everyone else according to some info-mining algorithm. This must indicate [...]

Game Boys – The rise of gaming

Game Boys: Professional Videogaming’s Rise from the Basement to the Big-Time started out as a New York Post article by author Michael Kane. Justin Kownacki has a great review of the book from a storytelling perspective on his blog. I found it interesting post, simply as he’s pulled apart the way the book is written, [...]

Eat, Prey, Rez

“Culture eats strategy for breakfast” according to Peter Druckler, who’s writings were marked by a focus on the relationships among human beings, as opposed to crunching numbers. Among the many great ideas, he saw de-centralisation as a key way to bring out the best in people, find a sense of community and dignity in modern [...]

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